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|  How to Use Voice Recognition with Houndify API in JavaScript

How to Use Voice Recognition with Houndify API in JavaScript

October 31, 2024

Learn how to leverage the Houndify API in JavaScript for seamless voice recognition, enhancing your apps with powerful speech-to-text functionality.

How to Use Voice Recognition with Houndify API in JavaScript

 

Integrate Houndify SDK

 

  • First, make sure you have the houndify-clients npm package. Use npm or yarn to install.
  •  

  • Import the Houndify client into your JavaScript project:
import Houndify from 'houndify';

 

Configure Houndify Client

 

  • Create a new instance of Houndify. You will need your clientId and clientKey which you get from your Houndify application settings.
  •  

  • Define the user ID and request an authentication signature (more advanced functionality, it can often be a manually set unique user like email).
const houndClient = new Houndify.HoundifyClient({
  clientId: "YOUR_CLIENT_ID",
  clientKey: "YOUR_CLIENT_KEY",
  userId: "unique_user_id",
  requestInfo: {
    UserID: "unique_user_id"
  }
});

 

Set Up the Audio Recording

 

  • Initialize a new instance of Recorder.js or any compatible audio recording library. This will help capture the audio that will be sent to the Houndify API.
  •  

  • Ensure you handle microphone permissions efficiently, prompting users only when necessary and offering a clear rationale.
const rec = new Recorder({
  encoderPath: 'encoderWorker.min.js',   // Necessary path for some audio encoders
  encoderSampleRate: 16000,               // 16kHz is often used sample rate
  sourceNode: audioContext.createMediaStreamSource(stream)
});

 

Establish Event Listeners for Recording Control

 

  • Connect your recording handler to UI elements like buttons, ensuring users can easily start and stop recordings.
  •  

  • Add event listeners to these buttons, effectively managing the start and stop of audio capturing.
document.getElementById('start-button').addEventListener('click', () => {
  rec.start().then(() => {
    console.log('Recording started');
  });
});

document.getElementById('stop-button').addEventListener('click', () => {
  rec.stop().then((audioBlob) => {
    console.log('Recording stopped');
    sendToHoundify(audioBlob);
  });
});

 

Send Audio Data to Houndify

 

  • Utilize Blob data from your recorder to create a stream and send it to the Houndify API.
  •  

  • Handle responses and potential errors from the server appropriately.
function sendToHoundify(audioBlob) {
  const readerStream = new FileReader();
  
  readerStream.onloadend = () => {
    houndClient.voiceSearch({
      audio: readerStream.result,
      onResponse: (response, info) => {
        console.log("Response Received:", response);
      },
      onError: (err) => {
        console.error("Error:", err);
      }
    });
  };
  readerStream.readAsArrayBuffer(audioBlob);
}

 

Debugging and Logging

 

  • Implement comprehensive error handling within your client to capture and log unexpected responses or network issues.
  •  

  • Use browser developer tools to trace network requests, ensuring audio data is correctly sent and responses are rightfully received.

 

Optimize Voice Recognitions

 

  • Tweak your audio configurations and Houndify parameters based on testing to achieve optimal voice recognition performance.
  •  

  • Consider the noise environment of your application space, implementing noise cancellation or audio pre-processing as needed.

 

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